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    <title>Recent Posts in 'Using models from sketchup, rhino3d, etc' | Pragmatic Forums</title>
    <link>http://forums.pragprog.com/forums/35/topics/413</link>
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      <title>Using models from sketchup, rhino3d, etc posted by Tim Burt @ Wed, 07 May 2008 08:51:38 -0000</title>
      <description>&lt;p&gt;Hi all. I&amp;#8217;m not sure if this is the right forum for this question &amp;#8211; if not I apologise!&lt;/p&gt;


	&lt;p&gt;I&amp;#8217;ve been experimenting with ARTag over the past few days, and am really excited by the possibilities it seems to open up. I study landscape architecture and can already think of billions of applications!! I&amp;#8217;m having trouble using my own models, however. I&amp;#8217;ve been trying with a range of different models I&amp;#8217;ve created in both sketchup and rhino (including a terrain model with satellite image overlaid, a playground modelled in rhino with several different textures on it, and a few others) and get similar problems with both. Specifically, the models will either:&lt;br /&gt;- appear fragmented, as though they&amp;#8217;ve exploded &lt;br /&gt;- appear correctly, but the materials won&amp;#8217;t appear correctly (again, they appear fragmented)&lt;/p&gt;


	&lt;p&gt;I&amp;#8217;ve tried using wrl, ase and obj formats, with the materials/jpgs in the directory, but can&amp;#8217;t get it to work. Can anyone assist me with this?&lt;/p&gt;


	&lt;p&gt;&lt;span class="caps"&gt;ALSO&lt;/span&gt;, I&amp;#8217;m keen to buy the book, and was wondering if it would be useful in helping me develop AR applications for things like interactive sunlight simulations. I&amp;#8217;ve seen videos of people doing this, but I&amp;#8217;d have NO idea how to develop such a thing!!&lt;/p&gt;


	&lt;p&gt;Thanks a lot!!&lt;/p&gt;</description>
      <pubDate>Wed, 07 May 2008 08:51:38 -0000</pubDate>
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      <author>Tim Burt</author>
      <link>http://forums.pragprog.com/forums/35/topics/413</link>
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