Apr 16, 2008
Generic-user-small Mark Hembrow 2 posts

Topic: Augmented Reality @ Home / ARTag SDK

The SDK link above seems to be for windows only and the link in the book to the SDKs is dead citing that it is temporary unavailable. The lib directory in the above SDK only contains C# and windows lib files only, no shared object files. I looked at some blog postings for last year and there were references to specific OSX and Linux ARTag SDKs link . The demos run fine on Windows link but my OpenGL skills are on Mac OS X.

Great book even if I am stuck with windows.

Self admitting Mac fan boy.

Mark

 
Apr 12, 2008
Generic-user-small Mark Hembrow 2 posts

Topic: Augmented Reality @ Home / ARTag SDK

Ok to fix the demo in OS X you need to copy the text_texture.ppm file to the Resources directory in XCode by right click – add – Existing Files. Then change main.c on line 23.

My main issue is that I need the ARTag code for OS X as well. I would prefer OS X as I have been developing OpenGL apps on the platform as well as Touchlib Multitouch apps using OpenCV and a tweaked Point Gray camera driver.

Any chance of the OS X source? Linux would be OK I can compile it on my PS3, I have OpenCV and the RSX workaround running on it.

Thanks

Mark

2 posts