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11 Sep 2017, 14:25
william hawk (22 posts)

It appears that in some dungeons a hunter’s multishot combined with a holy priest’s sanctify can cover up a ground damage effect just long enough to delay moving.

The new players abilities are either just covering up certain boss or trash abilities or causing the dungeon not to display them.

Arcane explosion is so large people are being distracted by it instead of focusing on trash or boss abilities they need to avoid.

We should be able to “minimize player abilities” in our interface so we can see the dungeon graphics we are paying monthly. Not a hunter’s multi-shot or a mage’s arcane explosion. Please Help ! Thanks ! I didn’t find the right solution from the internet. References: - - B2B Advertising

15 Sep 2017, 09:25
supremepackaging (1 post)

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